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Total Noob’s CEF TN-V4

Tuesday, December 17, 2013
TNV4pic
You’ve been waiting patiently for months. You’ve read change logs, heard rumors, looked atpictures and watches videos. You’ve checked Wololo’s site to the point where your F5 key is broken. You’ve  put Dollars, Euros, and Yen in your PSN wallets. You (hopefully listened toinstructions and) downloaded your ninja release and now it is sitting in your Vita. Waiting. Begging. Crying. Screaming. GIVE ME TN-V4!!! Well the wait is over. TN-V4 is here!!! Welcome to Hackinformer! Would you like your TN-V4 served with 32 or 64mb of ram? ;)
First off NONE of this wouldn’t be possible without the work of a single man. The masterpiece that he has crafted for the Vita that bears his initials, TN. Total_Noob you are a hero to the Vita scene, and the man that made this possible.  Thank you for all of your hard work in making all of our Vita’s 1000 times cooler, giving us access to content that by all rights we should already have access to, and removing restrictions on a device WE OWN, NOT SONY. Total_Noob. We all humbly thank you.
On a personal note, Total_Noob DOESN’T get paid for his work. Nobody in this scene does. Everything down to the news you read to the exploit’s you install is all done for free and for the love of the scene. If you find Total_Noobs work worth a couple bucks (and you know it is!) you can donate to him here.
Secondly, We here at Hackinformer would like to thank Wololo and his team of moderators. Who made the ninja release of both exploit games possible. Without Wololo and his ninja release, Sony would most likely pull the games long before the majority of the end users would be able to get them. So to Wololo and his team a big thank you!
And lastly we would like to thank every developer who provides this game exploit to the scene (special thanks to Acid_Snake, Qwikrazor87, Patchouli and 173210) A big thank you Freakler who prepared all user exploits that trigger TN-V4.

[Custom Emulator Firmware 6.60 TN-V4 by Total_Noob]
[Changelog]
* Added high memory support for FW 2.1X ONLY.
* Added option in recovery menu to apply all PS Vita registries (Registry hacks ->).
(These registries will be applied: PSN, language, button assign, password lock, date, adhoc, wifi)
* Added automatic recovery boot at first use.
* Added ‘Fix exploit savedata’ option.
(With this enabled, you can play the exploit game. The first 2 letters of the savedata folder will be replaced with ‘TN’)
* Added possibility to hide the exploit game in XMB.
* Added ISO category support for GCLite.
* Added possibility to change HOME and NOTE combo buttons (Advanced -> Advanced configuration ->).
(If no buttons are choosen, you can HOLD the Livearea button (the blue PlayStation button) to simulate the HOME button)
* Added patch to enable 6.60 kernel modules decryption.
* Fixed CPU underclock.
* Fixed infinite bluescreen error.
* Fixed lots of Sony’s msfs driver bugs.
* Fixed all bugs made in TN-V3.
* Fixed original pscode region determination.
* Fixed bug that did not allow you to go to the Live area screen.
* Fixed bug where HOME button was simulated, when you opened the Vita OSK.
* Dummies Temperature and Volt power functions to avoid long negative strings.
* Improved ISO cache core.
* Improved ‘Install Addon’ feature. This option is now removed from recovery menu and is always enabled.
* Removed semaphore wait in flash0 emulation. This enhances the reading speed of flash0 files (most noticeable in Theme Settings).
* Made some cosmetic changes in VSH Menu and recovery menu and added possibility to change the color of these menus.

[Instructions]
* Visit ‘hackinformer.com’ and get the exploit savedata. Ensure that you download the right region.
* Extract the savedata to ‘\PS Vita\PSAVEDATA\XXXXXXXXXXXXXXXX\’, where ‘XXXXXXXXXXXXXXXX’ is a bunch of random numbers and letters.
* Extract ‘TN.BIN’ and ‘FLASH0.TN’ to the savedata folder, where you can find ‘H.BIN’
* Obtain the 6.60 EBOOT.PBP and copy it to the savedata folder with the name ’660.PBP’ (http://us.playstation.com/support/systemupdates/psp/index.htm).
* Transfer the savedata to your PS Vita using CMA.
* Launch your exploit game.
* On the first boot, the recovery menu will appear automatically.
* Select ‘Advanced ->’ menu and then select ‘Install 6.60 files’ (this step is only needed if you’ve never used TN-V4 before).
* Enjoy the install progress.
* After the install is done, go back and exit the recovery menu.
* Enjoy my awesome work.

[How to install ISOs]
* Copy your ISO game to the save data folder where you can find ‘TN.BIN’ and ‘FLASH0.TN’.The file must be UPPER CASE LETTER and max. 8 characters long.
(In example: MYGAME.ISO)
* Transfer the save data to your PS Vita using CMA. Ensure that the save data is at least as big as your ISO game is.
* Launch your exploit game and boot the VSH, then select ‘Memory Stick’ in the ‘Game’ column.
* Press triangle on the game and select ‘Install’ to move the ISO to ‘ms0:/ISO’.
* The ISO doesn’t appear directly. You first have to close the game menu, select something else, and then reopen it.

[How to install ZIPs]
* Create an ZIP archive of a homebrew, saved as: “XXXXXXXX.ZIP/PSP/GAME/XXXXXXXXXXXXXXXX/EBOOT.PBP”, where ‘XXXXXXXX’ is the name of the archive and ‘XXXXXXXXXXXXXXXX’ of your homebrew.
* Save the archive in the savedata folder where you can find ‘TN.BIN’ and ‘FLASH0.TN’. The file must be UPPER CASE LETTER and max. 8 characters long.
(In example: MYZIP.ZIP)
* Transfer the save data to your PS Vita using CMA. Ensure that the save data is at least as big as your ZIP archive is.
* Launch your exploit game and boot the VSH, then select ‘Memory Stick’ in the ‘Game’ column.
* Press triangle on the homebrew and select ‘Install’ to extract the contents to your Memory Card.
* The homebrew doesn’t appear directly. You first have to close the game menu, select something else, and then reopen it.

[How to install plugins]
* To provide the best plugin compatibility, plugins have to go to ‘ms0:/seplugins/’.
* In the same folder you create ‘vsh.txt’ for VSH plugins, ‘game.txt’ for game plugins and ‘pops.txt’ for pops plugins.
* To activate the plugin write the path of your plugin with a specific number:
* For enabled: ‘ms0:/seplugins/XXXXXXXX.prx 1′
* For disabled: ‘ms0:/seplugins/XXXXXXXX.prx 0′
Where XXXXXXXX.prx is the name of the file.

[Included plugins]
* cxmb.prx (custom theme loader) and leda.prx (1.50 kernel homebrews support) are included.
* They have to be enabled as described before:
* ms0:/cxmb/cxmb.prx 1 (in vsh.txt)
* ms0:/seplugins/leda.prx 1 (in game.txt)

[Accessing Recovery menu and VSH menu]
* You can access the recovery menu by holding R while the exploited game is launching (should be pressed before the green screen appears) or selecting ‘RECOVERY MENU’ in VSH menu.
* The VSH menu opens with the button ‘SELECT’.

[Network Update]
* 6.60 TN-V offers you the possibility to update TN-V to its newest revision. To check the newest update, select ‘Network Update’ in the ‘Settings’ column.

[Credits]
* Thanks to Dark_AleX for all his great work since 2005.
* Thanks to Hackinformer and Mathieulh for beta testing.
* Thanks to Freakler who prepared all user exploits.
* Thanks to wololo who organized the ninja release.
* Thanks to every developer who provides his game exploit to the scene (special thanks to Acid_Snake, Qwikrazor87, Patchouli and 173210).
* All Total Noob’s work is voluntary and non-profit, but if you want to support him you can donate a small amount of money to paypals just Click Here 
You can donate to 173210 here :http://173210.server-queen.com/donate/

 You must download the main file’s for TN-V4  and add them to the exploit you wish to use and if you don’t have the psp 6.60 firmware file’s here is the link. http://us.playstation.com/support/systemupdates/psp/
Here is a quick video on how to make TN-V4 work with your psvita
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Download files.

Firmware 1.61 and below:

Firmware 1.67 and below

Firmware 1.81 and below

Firmware 2.02 and below

Firmware 2.06 and below

Firmware 2.12 and below

Firmware 2.60 and below

Firmware 2.61 and below

Firmware 3.00

Firmware 3.01


SOURCE: hackinformer

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