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PSP Grand Knights History English Patch Alpha

Sunday, May 18, 2014
"About the Patch:
This patch is a nearly complete English patch for Grand Knights History. There are patches floating around by Gyoru and by kenma9123, but they were partial patches. This patch is practically completely English. I use "practically" because there are images that still have Japanese in them, but I have yet to find them in-game, so they have not been translated. All the text is done, as are most of the images.

This patch was tested only by a close friend (not myself), and changes were made to the patch as mistakes were found, so I'm looking for people to help test from scratch and review. There are three "branching" story lines, and my tester only went through one. While a good majority of the text is shared in all three branches, there are still differences that could be missed.

I will be going through the game eventually, but I'd currently rather spend my time doing other things.

There may be text overruns in some cases, but most of that should be fixed.

Screenshots:
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About the Project (Help):
This project was started after XSEED announced that GKH was cancelled. Even though GKH is a game meant to be played online and the servers are closed, I'm a fan of Vanillaware and think their games are beautiful, so I decided to finish what others started. A single player mode exists, so there's some content to be enjoyed.

There are still things that need to be done to finalize this project (in my eyes):
  • Alpha testing and proof reading
  • Finding the variable-width text drawing routine
I'm looking for people who will be able to play through the game with the patch and test the patch on different platforms. You'll need custom firmware, and the patch has only been tested on PSP-1000 and PSP-2000 models with PRO-CFW 6.60.

I'm also looking for people who are more skilled in hacking than I am to help find a text drawing routine. It looks like there are two text drawing routines to me, as evident from the item list in the game. One routine squeezes the text, whereas the other does not. There are some places where I'd like to use the squeezed text routine rather than the plain routine so that text doesn't run into other things. I've spent some time trying to figure this out, but ultimately decided that I didn't know what I was looking for.

Anyone willing to help with either, please contact me. I'll also visit this thread occasionally. There's no hosting for this project other than this thread. Any help regarding that aspect will be appreciated as well.

Patch Download:
For anyone who wants to test the patch, download here

You'll need custom firmwarexdelta, and UMDGen. Read the README in the zipped patch file for instructions.



Known Issues:
There are a few known issues that have yet to be resolved.

1. Text overrun in some menus
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2. Weapon selection text in character creation
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3. Text overrun in cut in images
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4. Quotes overextend
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Notes:
- Keep in mind that it's a still Japanese game, so "O" is confirm and "X" is cancel
- The online portion of the game, while translated, has not been tested at all, nor is it a goal to complete this portion of the game. If there are easy fixes to be done, they will be completed for the final version, but otherwise, it's low priority

What the PRX Patch Does:

The plugin is only needed if playing on a PSP. It hooks the utility functions to change the region to English. If using an emulator, the plugin isn't needed.
  • Hook internal PSP functions to change region (OSK, Save, Screenshot)
Last Words:
This was a personal project that was meant to allow me and close friends play the game. I wasn't planning on making it public, but I decided that since the most of the work would be done, I'd release it. As such, I won't really be maintaining the project closely (publicly, at least). I plan to release a final version after the alpha, and that would be it.

Big thanks to:
Gyoru, for starting the patch and suggesting that a complete patch could be done
kenma9123, for helping me get starting by sharing his extractor tool
codestation, for open-sourcing his PRX patch code, from which I was able to study and learn from
My translator and tester, both of which who wish to remain anonymous (shy people...)

Support Vanillaware! The art in their games is amazing and deserves to be recognized."


Patch made by justfuit over at GBAtemp.net

SOURCE: gbatemp.net


Also I know that people had trouble patching the game so here's

the Xdelta UI ver. : MediaFire.com

This is a Japanese PSP game.

                               -Naruto

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